Interview by Sheena C. Howard, 5-18-2021
First off, congrats on a super successful Kickstarter campaign. Can you tell us a little about the stretch goals you have for Necrobiotic – A Dystopian TTRPG?
Yes! Our stretch goals work to make the game better. Our first one is an upgrade to the core rulebook so it’ll have a nice 3D effect on it. We want people to really be proud of the book. To show it off and be excited to have been a part of it.
Our next one is Merchant of Venice which will expand the equipment list for players as well as give a hint of what the outside world is like. I’m really excited for this one because it shows a little bit of the meta we have planned in the next 5 years.
After that we have a plethora of amazing authors who will be given their creative perspective on the project with stories and adventures for people to go on. Each one of them has such a wonderful part of the world to explore and I’m really excited to see it flourish.
As a follow up, what does TTRPG stand for and when will the game be released?
TTRPG stands for Table Top Role Playing Game. A genre of novels/games that focus on weaving a story with your friends. It is like a role playing game such as Divinity Original Sin or Pillars of Eternity, but you are not restricted by the script. It was recently made famous by Matt Mercer and Critical Role.
The game is set to be released Feb 2022! Though the pdf of the game will be released before Christmas.
Give us your elevator pitch. What’s Necrobiotic – A Dystopian TTRPG about?
Necrobiotic is a melancholy TTRPG set in the year 2100 after humanity fell with a whimper. People just started dying at higher degrees and births decreased. In order for humanity to keep on going they discovered a way to reanimate and program the dead using advanced science and thermodynamics. This allowed the citizens of Florence to continue on relying upon the dead to do the manual labor.
It is a game about life and death and our relationship with ceremonies concerning them. The best feedback I’ve ever gotten concerning the game is that it is deep and profound. It makes you think and leaves an image in your mind you won’t soon forget.
What will the funds from the Kickstarter campaign help you with?
The funds will help expand the art in the book as well as finish up the writing. These two aspects are the most important areas for funding. We pride ourselves on paying our people the way they should be paid and want to continue to do so.
What is your long-term goal or vision for Necrobiotic – A Dystopian TTRPG ?
A new Kickstarter every year expanding the meta of the plot as well as adding new avenues of play. We are also talking with some people about translating it into Japanese so I’m very excited about that. You will most certainly see us at conventions as well.
I think those creators reading this interview would love to know your advice on how they can have success on Kickstarter? Can you share one or two tips with us?
Yes of course! I have been doing marketing for Kickstarters for about 2 years now. The biggest tips I can share are the following…
- Schedule personal time. This may seem like a no brainer, but in the midst of a KS you will be swept up with a lot of things to do. Your own mental health may suffer. Make sure to schedule out some ‘me’ time so you can recharge your batteries. You may think you can power through, but trust me, a fresh mind markets better than a worn out one.
- Your social media presence is a great indicator of success. As much as KS is great at bringing more attention to your project a lot of your backers will be people in your social sphere. Make sure to cultivate that before your KS goes live.
You can learn more on the Necrobiotic Kickstarter page HERE.
Learn more about Penny for a Tale, one of the companies behind Necrobiotic – HERE.